Adventures in flash, a post mortem
A few months ago I started on a new project, learning to program in flash. The important point being the fact that at the time I couldn’t program in any language. Thus leaning to program in flash as really more about learning to program in general. The adventure lasted for about two and a half months, of which time little was actually spent programming, which is really my fault, silly internet forums. In the end I did learn to do a whole lot with code than I could before but it also opened my eyes, learning to truly program is a very deep field. As such I will defiantly have to attend some CS courses in university.
I ended up making three point one games. Of which the point one game was the most successful.
Note that it actually works! Oh sure, “works” is a bit realitive, but the flash player does not crash, so it works. It got ~300 plays. It got some complements about the art style.
#1.1: boring
My justification for this was it is “art”, a psychological test if you will. But you of course say, “Wait, didn’t you say this was the most successful one?” Well it turns out I wasn’t the only one who thought that it was interesting, a large Finnish flash site homepaged the game, and soon one of its competitors also hosted it. In total it got 25K plays, pretty good for half a mornings work. Sadly I think this gave me an inaccurate impression of what people will play, after all if a really bad game gets 300 plays and a slightly better bad game gets 25K then imagine a slightly good game?
#2: kuroiNoNaka
By the end of making this one I was really enjoying playing it. Sadly it was either not a slightly good game or I had miss estimated. ~500 plays, although it was fun to learn blitting.
#3: whitesky
This one was actually developed at the same time as Kuroi, it too meet the same result ~1000 plays. Many commented that it was too short, which does leave me the option of expanding it in the future, I don’t think I will.
Anyway I had fun and I learned a lot, with that said I likely would have been better off learning the traditional method. It was also nice to experiment with design, something that classes or books would not have taught me.
On a final note I did “earn” about 12 dollars, spread across about 3 sites, which means I’ll never actually get the money due to being far below payout. But eh, that’s more than I’ve ever earned on the internet before, of course if I did this to earn money, I would have been disappointed.
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